// Created with resguy v9 (September 2018) // https://github.com/wootguy/resguy gfx/env/city_nitebk.tga gfx/env/city_nitedn.tga gfx/env/city_niteft.tga gfx/env/city_nitelf.tga gfx/env/city_nitert.tga gfx/env/city_niteup.tga models/player/po_bradshaw/po_bradshaw.bmp models/player/po_bradshaw/po_bradshaw.mdl models/player/po_damien/po_damien.bmp models/player/po_damien/po_damien.mdl models/player/po_finch/po_finch.bmp models/player/po_finch/po_finch.mdl models/player/po_fowley/po_fowley.bmp models/player/po_fowley/po_fowley.mdl models/player/po_fuller/po_fuller.bmp models/player/po_fuller/po_fuller.mdl models/player/po_hamilton/po_hamilton.bmp models/player/po_hamilton/po_hamilton.mdl models/player/po_heinbach/po_heinbach.bmp models/player/po_heinbach/po_heinbach.mdl models/player/po_legers/po_legers.bmp models/player/po_legers/po_legers.mdl models/player/po_leppard/po_leppard.bmp models/player/po_leppard/po_leppard.mdl models/player/po_security/po_security.bmp models/player/po_security/po_security.mdl models/poke646/items/crossbow_bolt.mdl models/poke646/misc/checkpoint.mdl models/poke646/props/corpse_female1.mdl models/poke646/props/corpse_male2.mdl models/poke646/props/shelf1.mdl models/poke646/props/shelf2.mdl models/poke646/props/shelf3.mdl models/poke646/props/shelf4.mdl models/poke646/props/trash1.mdl models/poke646/props/trash2.mdl models/poke646/props/trash3.mdl models/poke646/weapons/cmlwbr/p_cmlwbr.mdl models/poke646/weapons/cmlwbr/v_cmlwbr.mdl models/poke646/weapons/cmlwbr/w_cmlwbr.mdl models/vendetta/items/crossbow_bolt.mdl models/vendetta/items/grenade.mdl models/vendetta/items/shotgunshell.mdl models/vendetta/items/w_crossbow_clip.mdl models/vendetta/items/w_medibox.mdl models/vendetta/items/w_par21_clip.mdl models/vendetta/items/w_par21_grenades.mdl models/vendetta/items/w_par21_grenadest.mdl models/vendetta/items/w_shotbox.mdl models/vendetta/items/w_shotboxt.mdl models/vendetta/monsters/barney/barney.mdl models/vendetta/monsters/gman/gman.mdl models/vendetta/monsters/hgrunt/hgrunt.mdl models/vendetta/monsters/scientist/scientist.mdl models/vendetta/props/cable1.mdl models/vendetta/props/generator.mdl models/vendetta/props/plantpot2.mdl models/vendetta/weapons/leadpipe/p_leadpipe.mdl models/vendetta/weapons/leadpipe/v_leadpipe.mdl models/vendetta/weapons/leadpipe/w_leadpipe.mdl models/vendetta/weapons/par21/p_par21.mdl models/vendetta/weapons/par21/v_par21.mdl models/vendetta/weapons/par21/w_par21.mdl models/vendetta/weapons/pipebomb/p_pipebomb.mdl models/vendetta/weapons/pipebomb/p_pipebomb_watch.mdl models/vendetta/weapons/pipebomb/v_pipebomb.mdl models/vendetta/weapons/pipebomb/v_pipebomb_watch.mdl models/vendetta/weapons/pipebomb/w_pipebomb.mdl models/vendetta/weapons/sawedoff/p_sawedoff.mdl models/vendetta/weapons/sawedoff/v_sawedoff.mdl models/vendetta/weapons/sawedoff/w_sawedoff.mdl sound/poke646/ambience/city1.wav sound/poke646/ambience/city2.wav sound/poke646/ambience/code.wav sound/poke646/ambience/elevbeep.wav sound/poke646/ambience/elevbeep2.wav sound/poke646/ambience/subway.wav sound/poke646/misc/checkpoint.wav sound/poke646/misc/checkpoint_close.wav sound/poke646/misc/checkpoint_pulse.wav sound/poke646/misc/checkpoint_survival.wav sound/poke646/weapons/cmlwbr/cmlwbr_drawback.wav sound/poke646/weapons/cmlwbr/cmlwbr_fire.wav sound/poke646/weapons/cmlwbr/cmlwbr_reload.wav sound/poke646/weapons/cmlwbr/cmlwbr_reload_empty.wav sound/poke646/weapons/cmlwbr/cmlwbr_zoom.wav sound/vendetta/ambience/aircon.wav sound/vendetta/ambience/alien_spawn2.wav sound/vendetta/ambience/genhum.wav sound/vendetta/ambience/machinery1.wav sound/vendetta/ambience/machinery2.wav sound/vendetta/ambience/machinery3.wav sound/vendetta/ambience/neonlighthum.wav sound/vendetta/ambience/portal_ignition.wav sound/vendetta/ambience/portal_power.wav sound/vendetta/ambience/spawn.wav sound/vendetta/ambience/ssdoor.wav sound/vendetta/ambience/sstelehum.wav sound/vendetta/ambience/vent.wav sound/vendetta/buttons/blip1.wav sound/vendetta/buttons/blip2.wav sound/vendetta/buttons/button1.wav sound/vendetta/buttons/button10.wav sound/vendetta/buttons/button11.wav sound/vendetta/buttons/button7.wav sound/vendetta/buttons/button8.wav sound/vendetta/buttons/spark1.wav sound/vendetta/buttons/spark2.wav sound/vendetta/buttons/spark3.wav sound/vendetta/buttons/spark4.wav sound/vendetta/buttons/spark5.wav sound/vendetta/buttons/spark6.wav sound/vendetta/doors/doormove1.wav sound/vendetta/hgrunt/freeman!.wav sound/vendetta/hgrunt/freeman.wav sound/vendetta/plats/elevstart.wav sound/vendetta/plats/freightmove1.wav sound/vendetta/plats/freightmove2.wav sound/vendetta/plats/train_brake1.wav sound/vendetta/plats/train_start1.wav sound/vendetta/plats/train_use1.wav sound/vendetta/plats/ttrain1.wav sound/vendetta/weapons/leadpipe/leadpipe_breathe.wav sound/vendetta/weapons/leadpipe/leadpipe_hit1.wav sound/vendetta/weapons/leadpipe/leadpipe_hit2.wav sound/vendetta/weapons/leadpipe/leadpipe_miss.wav sound/vendetta/weapons/par21/par21_fire.wav sound/vendetta/weapons/par21/par21_gl1.wav sound/vendetta/weapons/par21/par21_gl2.wav sound/vendetta/weapons/par21/par21_reload.wav sound/vendetta/weapons/pipebomb/pipebomb_bounce1.wav sound/vendetta/weapons/pipebomb/pipebomb_bounce2.wav sound/vendetta/weapons/pipebomb/pipebomb_bounce3.wav sound/vendetta/weapons/sawedoff/sawedoff_fire.wav sound/vendetta/weapons/sawedoff/sawedoff_pump.wav sound/vendetta/weapons/sawedoff/sawedoff_reload1.wav sound/vendetta/weapons/sawedoff/sawedoff_reload2.wav sound/weapons/dryfire.wav sprites/poke646/cmlwbr.spr sprites/poke646/glow_lantern.spr sprites/poke646/po_ammo.spr sprites/poke646/po_crosshairs.spr sprites/poke646/weapon_cmlwbr.txt sprites/vendetta/leadpipe.spr sprites/vendetta/par21.spr sprites/vendetta/portal.spr sprites/vendetta/pv_ammo.spr sprites/vendetta/pv_crosshairs.spr sprites/vendetta/sawedoff.spr sprites/vendetta/weapon_leadpipe.txt sprites/vendetta/weapon_par21.txt sprites/vendetta/weapon_sawedoff.txt