// DON'T MESS WITH THIS.

// MONSTERS
sk_hassassin_enable_cloaking 1
sk_agrunt_health	"240"
sk_agrunt_dmg_punch	"20"
sk_apache_health	"400"
sk_barney_health	"35"
sk_bullsquid_health	"300"
sk_bullsquid_dmg_bite	"35"
sk_bullsquid_dmg_whip	"45"
sk_bullsquid_dmg_spit	"20"
sk_bigmomma_health_factor 	"2"
sk_bigmomma_dmg_slash 	"70"
sk_bigmomma_dmg_blast 	"160"
sk_bigmomma_radius_blast "275"
sk_gargantua_health	"1000"
sk_gargantua_dmg_slash	"30"
sk_gargantua_dmg_fire	"5"
sk_gargantua_dmg_stomp	"100"
sk_hassassin_health	"100"
sk_headcrab_health	"30"
sk_headcrab_dmg_bite	"10"
sk_hgrunt_health		"80"
sk_hgrunt_kick		"10"
sk_hgrunt_pellets	"6"
sk_hgrunt_gspeed	"800"
sk_houndeye_health	"60"
sk_houndeye_dmg_blast	"15"
sk_islave_health		"120"
sk_islave_dmg_claw	"10"
sk_islave_dmg_clawrake	"25"
sk_islave_dmg_zap	"15"
sk_ichthyosaur_health	"400"
sk_ichthyosaur_shake "50"
sk_leech_health		"5"
sk_leech_dmg_bite	"15"
sk_controller_health	"100"
sk_controller_dmgzap	"35"
sk_controller_speedball	"1000"
sk_controller_dmgball	"5"
sk_nihilanth_health	"1000"
sk_nihilanth_zap	"50"
sk_scientist_health	"20"
sk_snark_health		"2"
sk_snark_dmg_bite	"10"
sk_snark_dmg_pop	"5"
sk_zombie_health	"100"
sk_zombie_dmg_one_slash	"20"
sk_zombie_dmg_both_slash	"40"
sk_turret_health	"240"
sk_miniturret_health	"200"
sk_sentry_health	"200"

// PLAYER WEAPONS
sk_plr_crowbar		"10"
sk_plr_9mm_bullet	"8"
sk_plr_357_bullet	"40"
sk_plr_9mmAR_bullet	"5"
sk_plr_9mmAR_grenade	"100"
sk_plr_buckshot		"5"
sk_plr_xbow_bolt_client	"10"
sk_plr_xbow_bolt_monster	"50"
sk_plr_rpg		"100"
sk_plr_gauss		"20"
sk_plr_egon_narrow	"6"
sk_plr_egon_wide	"14"
sk_plr_hand_grenade	"100"
sk_plr_satchel		"150"
sk_plr_tripmine		"150"
sk_556_bullet		"5"

// MONSTER WEAPONS
sk_12mm_bullet		"8"
sk_9mmAR_bullet		"5"
sk_9mm_bullet		"8"
sk_hornet_dmg1		"4"
sk_hornet_dmg2		"5"
sk_hornet_dmg3		"8"

// HEALTH/SUIT CHARGE DISTRIBUTION
sk_suitcharger		"35"
sk_battery			"100"
sk_healthcharger		"25"
sk_healthkit		"10"
sk_scientist_heal	"25"
// monster damage adjusters
sk_monster_head		"3"
sk_monster_chest	"1"
sk_monster_stomach	"1"
sk_monster_arm		"1"
sk_monster_leg		"1"
// player damage adjusters
sk_player_head		"5"
sk_player_chest		"3"
sk_player_stomach	"3"
sk_player_arm		"1"
sk_player_leg		"1"